After years of console exclusivity, the Halo games are coming to PC on both Steam and the Microsoft Store via Halo: The Master Chief Collection. "Being part of the team bringing this legendary franchise to PC for the very first time is a tremendous honour for everyone here at Splash Damage, and we're excited for Halo fans around the world to play what we're hard at work on!"
Venting past grievances aside, Halo has a good game flow with its relatively slow movement and shields.
But we know what they'll play first - Halo: Reach, the prequel released in 2010 for the Xbox 360. There's no Halo: The Master Chief Collection PC release date other than "later this year", nor is there a price, or download size just yet.
For players on Xbox One who already have TMCC or Xbox Game Pass, Halo: Reach's multiplayer will be added into the mix for free, but its campaign and Firefight will be premium add ons, similar to ODST.
343 Industries says each game will evolve and grow based on community feedback so fans are encouraged to share their thoughts.
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Watch the PC announcement trailer below.
It's not really a surprise to see the remastered collection come to PC eventually - Halo has been one of the jewels of Microsoft since the first game.
Interestingly, the games will be rolled out one-by-one in a "kind of a rolling release" instead of having a release of the entire collection at the same time.
"We're embarking on a journey with our community to build a PC experience that delivers on PC gamer expectations", community director Brian Jarrard said.
343 Industries spent years fixing bugs, glitches, and a bad matchmaking system post-launch to get The Master Chief Collection to where it is today. Pricing was also left out of the details, but everything will be available to Xbox Game Pass subscribers, and that includes Halo Reach. According to the Steam listing for the MCC you'll need an Xbox Live account; this is most likely so your profile is integrated into the Halo ecosystem that now exists on console.